Added a couple end game weapons, purchased from adventurer vendors. Puppyfish gave invisible lumber from their fish pond. Fixed an issue where the ??? Added butterfish and lunarite to Victor's love category. 09-19-2020: Fixed a bug where players could leave the map boundaries at the desert if using the smaller map configuration. Fixed a bug where the Adventurer's Guild had black boxes. Once the required number of items have been gathered (as indicated by the counter in the journal), simply talking to the villager who requested the items is sufficient to complete the quest. Do Not Sell or Share My Personal Information. Fixed an issue where players clipped into the Wizard's bed. Blocked off the crop field on the Town East map until Entoarox updates Advanced Location Loader. Fixed an issue where trees and debris could spawn behind Marnie's Shed on Grandpa's Farm. Stardew Valley Expanded remains true to the lore. Players need to gather their items/objects from the shed or they will be lost. Fixed an issue where the game froze during Harvey's 10 heart event. Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. Players must now reach 2 hearts with Sophia before they can enter her bedroom. Ship 100,000g worth of freshly cooked items. Susan now visits Robin's shop every Sunday morning before going to Pierre's. Fixed an issue where players couldn't fish up the pyramid decal in Calico Desert. A dozen leeks should do the trick they're his favorite. Iridium quality vegetables do not count. If a daytime festival occurs during the 2-day period, it may not be possible to complete the quest on the festival day, since most shops and homes are "locked". 10-16-2020: Added an event for Willy that triggers at the farm when players reach level 8 fishing. Nothing to see here :). Added new assets, decorative pieces, and experimental lighting to the following maps: Spirit's Eve Festival, Sophia's House, Andy's House (restored), Susan's House, Jenkins' Residence, Wizard's Tower, Wizard's Basement, Sprite Spring, and Crimson Badlands. Marnie's shedule on Mondays has been changed. Fixed an issue where empty flower pots during the pelican town fair would sell players star tokens. The SBV header image has also been edited to reflect this. Permanently removed Krobus' event. These trees blocked Sebastian from view during one of his schedules. Copyright 2023 Robin Scott. Fixed an issue where grampleton orange chicken appeared in the fruit section in the CJB Cheats Menu. Players can now play JotPK in Abigail's room on her Super Neendo console. -Players couldn't select spread layout starting cabins on IF2R. Changed the timeframe where Robin offers to build ??? Fixed an issue where players with max zoom enabled got black bars during Claire's and Sophia's 12 heart events. Collect, then place into the fridge of The Stardrop Saloon: Eggs can be from any animal (e.g., chicken, duck, dinosaur). Simplified and streamlined Grampleton Fields installation. Fixed an issue where landmarks on the island reverted to destroyed states. Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. Debris and trees will no longer instantly grow back on custom maps after closing the game. Clint, Lewis, Demetrius, or the Wizard will ask the player to slay a random number of a specific monster. -M. Rasmodius. Makes the greenhouse slightly larger with designated fruit tree spots. Fixed an issue where magic torches in Lance's spouse room didn't emit light. on Grandpa's Farm, making it easier to start the questline. Added a "map unlocks" guide - located in the optional download. Fixed an issue where Clint's railroad boulder removal and Lewis' farm expansion quests appeared on the special orders board. Best Stardew Valley Expanded spouse? : r/StardewValleyExpanded - Reddit Fixed an issue where the IF2R greenhouse had snow on plants during the winter season. She is a marriage candidate! Huge thanks to Shekurika and Moe from the Ridgeside Village development team! Fixed an error where the player would get stuck on their horse/bike/tractor when entering the Immersive Farm 2 Remastered map via the bus stop. Improved animations and pacing in many events. Fixed an issue where SVE fish pond population gates didn't work correctly. Slightly buffed forage spawns in Forest West. Added many additions to the Joja Mart shop. Fixed an issue where some players couldn't trigger SVE special order quests. Note that completing Special Order quests (both from Mr. Qi and in Pelican Town) count towards the required "Help Wanted" quests. Fixed an exploit where selling Joja Berry Machines netted massive profits. Fixed an issue where player shadows were drawn below the farmhouse patio on Grandpa's Farm. Added mist effects for Immersive Farm 2 Remastered. Update on my portrait mod! Changed, fixed, and updated many character schedules (SVE NPCs now visit the night market for example). --------------------------------------------------------------------------------------------------------------------------. Decreased Rusty Blade sale price (1000g > 500g). You've been challenged to reach level 25 in the skull cavern. Fixed an issue where the snatcher worm had a high spawn rate. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). If SVE is already being played, these trees will take around 30 days to grow. Fixed a bug where custom greenhouse exteriors wouldn't work on IF2R. ??? Added "Harder Crafting" as a configurable addition (default = false). Fixed an issue where farmhands got stuck during Sophia's 6 heart event. Fixed an issue where the CJB Cheats secret woods warp teleported players into a cliff. Marlon's sewer key event requirements have been adjusted (5 hearts -> 2 hearts). This is the official wiki for the Stardew Valley mod East Scarp. I understand this is an inconvenience for players, but the file and pathing reorganization is necessary for the long run of SVE! Stardew Valley's newest antagonist, Lucikiel, comes with elaborate custom heart events, fight scenes, special schedules, and three unique animations. Andy now works on his farm all day during the first of every season (except winter). The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. Fixed an issue where players received a galaxy soul from the statue of fortune on Lance's birthday (it's now tropical curry instead). 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. Added mist effects to the Mountain, Backwoods, Railroad, Forest West, Grandpa's Farm, and ??? Edited player responses in all question forks for every SVE event. 10-18-2020: Fixed an issue where grass/debris/objects glitched into the top of the IF2R greenhouse exterior. Welcome to the Stardew Valley Expanded Wiki! Added a "Immersive Shadows" configuration (default = "true"). You encountered a suspicious looking figure by the bus stop. Fixed an issue where the town fountain was glitched during winter. She now has a chance of visiting Ginger Island Resort once unlocked. (I'm still working on SVE 1.4!!! Bug Meat(100) Added a configuration to IF2R called 'RemoveCentralCherryBlossomTreeAndWaterTrough'. !!!NOTICE!!! Fixed an issue where Haley's house interior flooring clashed with some recolor mods. Fixed an issue on IF2R where players couldn't ride their horses back from the west of the bus stop. Lucikiel - Stardew Valley Expanded (SVE) Compatibility - Nexus Mods Can you learn to live off the land and turn these overgrown fields into a thriving home? Fixed an issue where Susan had an outdated summit schedule talking about a gravestone. Higamato - Mustafa0Demirel - Klidnos - Talha12, Read the Page Guide on how to use templates in this wiki. When doing a special order that requires shipping items, the player can ship the remaining items on the final day. Stardew Valley is an open-ended country-life RPG! Fixed an issue where players had trouble triggering Lance's 10 heart event. Fixed a question fork bug in a Morris event. Fixed an issue where Pierre didn't have dialogue during Spirit's Eve. Recipes may refer to: Cooking Recipes. Added lighting bloom to the canopy trees on IF2R, Lost Woods, Sprite Spring (+ added nebula effects), and Forest West. Added an NPC guide to the optional download. Updated Andy's, Sophia's, and Susan's farming frame data. Fixed an issue where players could dance with Apples at the fower festival. I'd like to prove him wrong! Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view). It now utilizes the new special orders quest format, adding multiplayer compatibility and fixing many issues. The desert is now compatible with the extended minecarts mod. Players must now be level 5 fishing to encounter the starfish and puppyfish. 10-01-2020: Fixed an issue where Gunther's events couldn't be triggered (it's fixed for real now I promise). It will be re-added once optimized. Victor's, Andy's, and Olivia's daily dialogues have received major polish. Resampled and increased the volume of "FirstSlashTheme" by 100%. Alesia will now start visiting the adventurer guild and attend a couple festivals once players have seen her introduction event rather than a late-game event. Doesn't reflect if already obtained. He is somewhat of a playboy and really likes to watch fashion and modelling shows. Fixed an issue where players could use Atlantes's warp before they entered the Wizard's basement. Fixed an issue where players couldn't trigger the Joja ??? Added explanations for the IF2R configurations, located on the descriptions page. Made small corrections to Claire's theater portraits. 10-18-2020: Adjusted Sophia's 12 heart triggers. There was a missing tile on ??? Fixed a glitched water tile at Blue Moon Vineyard. Added load commands to the SVE Content Json to load events on custom maps through CP, rather than placing them into the SDV folder. The player now "advance moves" during Sam's arcade event, streamlining the event pacing. 09-16-2020: Fixed a bug where snow and leaves wouldn't display on outdoor objects. The greenhouse on IF2R is no longer enterable until the player has repaired it. Added Camilla, Alesia, Isaac, Jadu, and Lance as non-social NPCs. Updated the event guide. Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields. Two easy ways of completing this special order are: The same level requirements for the original legendary fish apply for these fish as well. The JsonAssets based content pack which adds new items by SDV Expanded. Fixed an issue where NPCs visited the island resort on Community Day. Fixed an issue where mahogany trees could grow freely at ??? We currently have 1,532 articles about the country-life RPG developed by ConcernedApe. Fixed an issue where Gunther and Susan overlapped at the saloon. Void recipes now require 5 hearts of friendship from Krobus. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Added more areas to plant fruit trees in the IF2R greenhouse. ?, ?? But the valley seems full of opportunity. I've added temporary triggers to some of their events (days played and non-friendship requirements). Fixed an issue where the Joja movie theater glitched the pumpkin patch area during the Stardew Valley Fair. Fixed an issue where trees could grow in SVE spouse areas on IF2R. Remodeled Susan's house and Emerald Farm. The island obelisk didn't correctly warp players back on Grandpa's Farm. This allows the player spouse to join in on the fun and gives access to buildings/activities. -Clint. Fixed a bug where players got stuck in the Wizard's 2 heart event. Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. Fixed typos in locational messages and dialogue. Puppyfish and Butterfish can now only be caught at shearwater bridge. Edited Jas' 8 heart event dialogue. Added a new configuration called "Remove Southern Cactuses From Desert" (default = false). Moved the Immersive Farm 2 Remastered download to the "optional" section. Added more adventurers to the SDV fair and spirits eve festival. Bring me a jar of its prismatic jelly and you will be duly rewarded. Rebalanced prices and many items now have functional stock limits. Removed the 'Grampleton Fields' sign from shearwater bridge to avoid player confusion. Removed the part of Krobus' introduction event where the viewport displayed sewer fog in the void, disorienting players. Fixed several glitched tiles on a couple maps. Fixed an issue where spouse objects would not appear on IF2R. Added a new original soundtrack to the Crimson Badlands titled 'Crimson Sands'. Decreased corrupt serpent health (1500 > 1250) and damage damage (65 > 60). Soil sometimes wasn't watered by sprinklers/rain and crops didn't grow correctly in Town East and Grandpa's Shed Greenhouse (fixed by Esca). Claire will return home a little earlier from working at the theater when married to the player. Explore their home to find out! It updates the base game, introducing new areas and characters. Stardew Valley Expanded (SVE) is an extensive mod for Stardew Valley created by FlashShifter. Stardew Valley Expanded Wiki | Fandom A rose that reminds you of the valley. I forgot to put the event triggers back!). Fixed an issue where potted sunflowers at the SDV fair tried to sell players star tokens. Added a new festival: 'Community Day'. Grammar and style checked the SVE Nexus descriptions page. Who is Victor and Olivia? Fixes all issues players have been experiencing. Added Victor, Olivia, Sophia, and Claire to the intervention events. There's no effect if players have already completed them. Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. Fixed an issue where players weren't correctly warped after Lewis's year 2 town east event. Added a quest line for Grandpa's Shed, triggered after players have purchased all house upgrades. Removed a cherry blossom tree and grave stones from ???. Removed the "Smaller Desert" configuration. Players must install this optional file if they wish to continue playing with this map. Olivia no longer tells the player they worked as an accountant. This tree was preventing vision of the log and entrance to the secret woods, confusing players. resulted in loss of friendship. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. Willy now visits Shearwater Bridge after closing his shop on Thursdays. "Extra Map Layers", "Shop Tile Framework", and "SAAT - Audio API and Toolkit" are now required to run SVE. This addition is unfortunately not compatible with Teh's Fishing Overhaul mod. Heard there's a spirit made out of potatoes that really packs a whallop, if you know what I mean. Susan now tells the player she will be in-game the following day during her introduction. Removed mentions of property taxes from all SVE events. Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches. Clownfish can now only be caught at Ginger Island. Fixed many glitches tiles on several maps. Deleted a tree on the tiny island on the Mountain map to enable "easier catching of the legend fish" due to a request. Fixed many various typos in location messages and dialogue. There are two major types of quests, story quests and Help Wanted quests. Heavily reduced the buy price of the tempered galaxy weapons sold by Castle Village adventurers. 09-17-2020: Fixed a bug where Grandpa's Shed wouldn't get repaired upon quest completion. There is a Directory of all pages to look through. 10 days ago. Martin sold fall seeds during summer at JojaMart. Removed Marlon's Crimson Badlands introduction event and added Camilla's forest west event to the cut content section. Removed building objects (static mushrooms and flowers) in player pathways on all maps. When you first start playing Stardew Valley, learning who is who can be a bit of a task, especially when it comes to characters like Linus, who doesn't live in the main areas of Pelican Town.. Fixed an issue where FlashShifter had no determination. Let your readers know what your topic is about and add some general information about it. 10-05-2020: Farmhands can no longer trigger the Joja route map changes, must now be done by the host (so the changes reflect for all players). -Evelyn, Calling all amateur paleontologists! (This large and substantial content update fills you with determination). Moved a tree by the Wizard's Tower by a couple tiles. Fixed an issue where farmhands didn't get ??? Made many dialogue changes in these two events. Lewis will now judge Sophia's, Susan's, and Andy's grange displays at the Stardew Valley Fair. Players can use the Reset Terrain Features mod to reflect this change on already existing saves. Who knows what it's for. Added a configuration to IF2R called 'Farm-LightDebris'. Recipes - Stardew Valley Wiki Fixed an issue where Shane's hen Charlie was referred to as a "he". It'll remove the long part of grass adjacent to the dirt crop field.
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